Elephant Chess Cup

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The Elephant Chess Cup is an international chess championship, started by Template:South Newlandia.

Format

Previous editions

Edition Host city Final Third-place match Number of teams
Champions Score Runners-up Third place Score Fourth place
ECC 1 Newport,  South Newlandia  Bollonich/ Græntfjall[a] 2.5-1.5  Mertagne  Eshialand 2.5-1.5  Raspotochje 20
ECC 2 Newport,  South Newlandia  Bollonich/ Græntfjall[a] 2.5-1.5  Eshialand  Sarzonia 2.5-1.5  Polkopia 24
ECC 3 Newport,  South Newlandia  Bollonich 3-1  Eshialand  TJUN-ia 2-2
TJUN-ia win on better knockout seeding
 Græntfjall 32
ECC 4 Fermont,  Bollonich  TJUN-ia 2.5-1.5  South Newlandia  Kriegiersien 3-1  Srednjaci 24
ECC 5 Sarim,  Poafmersia  TJUN-ia 2-2
3-1
 South Newlandia  Græntfjall 2.5-1.5  Poafmersia 24
ECC 6 Newport,  South Newlandia  Archalit 3-1  TJUN-ia  Huron League None[b] Template:Country data Galordia Minun 16
ECC 7 Newport,  South Newlandia  The Kytler Peninsulae 4-0  Archalit  TJUN-ia None[b]  South Newlandia 16
ECC 8 Zube,  The Kytler Peninsulae  The Kytler Peninsulae 2-2
2-2
3-1 (blitz)[c]
 Eshialand  New Eestiball 2.5-1.5
2-2[c]
 South Newlandia 20
ECC 9 Newport,  South Newlandia  Hapilopper 3.5-0.5  Bollonich  The Kytler Peninsulae None[b]  Eshialand 18
ECC 10 Eshialand City,  Eshialand  Katzeburg 2-2
3.5-0.5[d]
 Elejamie  The Kytler Peninsulae 3-1
2-2[d]
 South Newlandia 24

Notes

  1. 1.0 1.1 In the first two ECCs, Bollonich and Græntfjall sent a team comprising of two players from each nation. For the purpose of title histories, these titles are counted as belonging to both nations.
  2. 2.0 2.1 2.2 ECCs 6, 7, and 9 used a format with a Super Six stage and no third place playoff. Third and fourth were determined purely based on Super Six standings.
  3. 3.0 3.1 ECC 8 had two halves in each knockout match, with the winner being determined by the results of both matches (without taking board score into account). A blitz tiebreaker would be played if both matches were drawn, or both teams won one each.
  4. 4.0 4.1 ECC 10 had two halves in each knockout match, with the winner being determined by the total score in both matches. A blitz tiebreaker would be played if the total was tied 4-4.